Post by foxboy93 on Feb 25, 2011 23:17:59 GMT -5
Everything goes by ranks. No one starts out with a sniper rifle and knows how to shoot it.
Posts count ONLY towards posts and NOT character creation or replies to other things on the site
Here's what it looks like:
Bare Basics [0-5 posts]:[/u] Small wepondary such as baseball bats, knives, spears. Basic medical knowledge is here as well where Advil, applying pressure to wound and removing bullets are here
Hijacker [6-9 posts]:[/u] Motorbikes are able to be hotwired and cars that have keys are able to be taken
Rookie Marksman [10-19 posts]:[/u] Small wepons such as pistols are able to be fired with ease. 5 shooters and 9mm guns are at your disposal now! Close range guarentees kills. Medical experiences let you use more uncommon medical items. Medical kits can be added to your kits
Wheelman [20-24 posts]:[/u] Any car or van can be hotwired now from previous electrical experiences
Medium Weponry [25-29 posts]:[/u] Shot guns and assult rifles are able to be shot with more precision. Most shots are able to kill or injure from medium range.
Underbarrel Weponry [30-59 posts]:[/u] Bayonets are great choices when it comes to underbarrel wepondary. Nothing saves bullets more than getting close with a bayonet and taking them out easily. Of course risk of biting is likely but puts range between enemies with melee attacks
Beginner Marksman [60-79 posts]:[/u] 75% of long range shots can hit their mark. Sniper rifles are able to be used but practice is needed. Medical experience increases
Marksman [80-99 posts]:[/u] 90% of long range hits their mark. Rifles are easier to use
Hunter [100+ posts]:[/u] Able to hang with the big boys! Killing is easier and faster and small clumps of 'Them' are easier to take care of
Any questions can be answered with a simple PM
Posts count ONLY towards posts and NOT character creation or replies to other things on the site
Here's what it looks like:
Bare Basics [0-5 posts]:[/u] Small wepondary such as baseball bats, knives, spears. Basic medical knowledge is here as well where Advil, applying pressure to wound and removing bullets are here
Hijacker [6-9 posts]:[/u] Motorbikes are able to be hotwired and cars that have keys are able to be taken
Rookie Marksman [10-19 posts]:[/u] Small wepons such as pistols are able to be fired with ease. 5 shooters and 9mm guns are at your disposal now! Close range guarentees kills. Medical experiences let you use more uncommon medical items. Medical kits can be added to your kits
Wheelman [20-24 posts]:[/u] Any car or van can be hotwired now from previous electrical experiences
Medium Weponry [25-29 posts]:[/u] Shot guns and assult rifles are able to be shot with more precision. Most shots are able to kill or injure from medium range.
Underbarrel Weponry [30-59 posts]:[/u] Bayonets are great choices when it comes to underbarrel wepondary. Nothing saves bullets more than getting close with a bayonet and taking them out easily. Of course risk of biting is likely but puts range between enemies with melee attacks
Beginner Marksman [60-79 posts]:[/u] 75% of long range shots can hit their mark. Sniper rifles are able to be used but practice is needed. Medical experience increases
Marksman [80-99 posts]:[/u] 90% of long range hits their mark. Rifles are easier to use
Hunter [100+ posts]:[/u] Able to hang with the big boys! Killing is easier and faster and small clumps of 'Them' are easier to take care of
Any questions can be answered with a simple PM